These aren't exercises — they're real phrases you can play tonight. Each one is 1-4 bars, mapped to a specific zone of Renegade Destruction. Memorise them and you've got the vocabulary to improvise convincingly over the whole song.
Each riff has its own zone tag (Zone A = Bm, Zone C = D Dorian modulation, Bridge = position 5 quiet zone). The Riff Map at the bottom tells you which riffs work over which part of the backing MIDI.
You don't need to play these note-for-note. The point is to internalise the shapes and harmonic logic so your hands reach for these moves automatically when improvising. Four moves matter most: Riff 1's bend, Riff 3's descent, Riff 5's Dorian head, Riff 7's resolution on the 5.
The first thing the audience hears. The 5→b7 bend that opens the song. If you play nothing else from this pack, play this — it's the entire song in two bars.
Bar 1 Bar 2 e|----------------------------|----------------------------| B|--7-b(9)~~~~~~9-7-----------|----b(9)~~~~~~9-7-----------| G|------------------9---------|------------------9---------| D|-----------------------9-7--|-----------------------9-7--| A|----------------------------|----------------------------| F# bend to A, hold, (repeat the gesture) release to F# then E, walk down to A then E
The engine that drives the verses. Pure rhythm guitar — no leads — but if you can groove on this, the leads feel right. Open low E drone + chuga on the A string.
A|--7-7-5-7-7-7-7-7-7-5-7-7-7-7-7-7| E|--0-0----0-0-0-0-0-0----0-0-0-0-0| 1 e + a 2 e + a 3 e + a 4 e + a Palm muted throughout. Accents on beats 1 and 3 (where bass and kick hit).
Use this to ANSWER a sustained bend or a long held note. It's the resolution after Riff 1 — call and answer.
e|-----------------| B|-----------------| G|--------5--------| D|--7-5-------7-5--| A|-----------------| E|-----------------| D-A-G-D-A b3-b7-b6-b3-b7 Quick, smooth, pull-offs where possible.
Use this to build to a climax — high up the neck, big bends, vibrato everywhere. This is where you go when the song is peaking.
Bar 1 Bar 2 e|---------------------------|---------------------------| B|--12-b(14)~~~~~12-14b(15)~~|--b(15)~~~12-14b(15)~~~~~~| G|---------------------------|---------------------------| bend C to D, hold, bend D to D# (half step!), back to C, bend D to D# hold with wide vibrato
THE Section C signature. Memorise this — it's the modulation in one phrase. When the backing track hits the Dm vamp, play this.
Bar 1 Bar 2
e|--12-9-11-12-11-9-11-9------|--11-12-9-------------------|
B|----------------------------|------------13b(15)~~~10----|
G|----------------------------|----------------------------|
D-A-C-D-C-A-C-A C-D-A then bend F to G,
R-5-b7-R-b7-5-b7-5 release to C
All on the high e string! Final move: F→G bend
(b3 to 4 of D — Dorian)
Lower position, simpler. Use this when the music NEEDS to come down before building back up. The "breath" between intense sections.
Bar 1 Bar 2 e|----------------------------|---------------------------| B|--7-5--5-7-----------5------|--7-5-7-5-7-5--------------| G|--------------7-5-7----7----|----------------4-5-4------| D|----------------------------|---------------------------| Slow, deliberate eighths. Walk down chromatically Use vibrato on long notes. in the lower position.
How to END a solo. A simple resolution phrase. Lands on F# (the 5 of Bm). The most "ended" sound possible without being completely closed.
Bar 1 Bar 2
e|----------------------------|---------------------------|
B|--10-7----------------------|--7~~~~~~~~~~~~~~~~~~~~~~~|
G|------9-7-------------------|---------------------------|
D|---------9-7-9--------------|---------------------------|
A|--------------9-------------|---------------------------|
A-F#-E-D-A-B-A (descend) Sustained F# with vibrato
walk down through scale (the 5 of Bm — pure
resolution)
20 reps slowly with a metronome at 60 BPM. Get the bend perfect. Reference the target pitch (A) before each bend. If 20 reps in a row arrive in tune, you've succeeded.
Play them as a pair. Riff 1, then 4 beats of rest, then Riff 3. The silence is the music. 15 minutes of this builds the phrasing instinct.
Now you have rhythm AND lead vocabulary. Practice switching: 2 bars of Riff 2 chuga, then drop in Riff 1 or 3. Build the dual-role muscle memory.
Practice it over Part 6 of the MIDI (the 16-bar Dm vamp). 4 reps, then improvise around it for 4 bars, then 4 more reps. Build vocabulary on top of the riff.
Try connecting Riff 1 → Riff 4 as a single phrase build. Start low (Riff 1), then climb to high register (Riff 4). The transition is the goal.
Now you have the full vocabulary. Practice the "shape" of a solo: Riff 1 (open) → Riff 4 (climb) → Riff 6 (breathe) → Riff 7 (close). That's a complete solo arc.
Drop riffs in where they fit using the Riff Map. Improvise the connecting tissue between them. Don't worry about perfection — worry about FLOW. Some passes will fall apart. Try again.
You don't need to play these note-for-note. The point is to internalise the SHAPES and the HARMONIC LOGIC so your hands reach for these moves automatically when you improvise.
Riff 1's bend — the 5→b7 vocal gesture.
Riff 3's descent — the pentatonic answer.
Riff 5's Dorian head — the modulation signature.
Riff 7's resolution on the 5 — how to END.
These are the four moves you need to play Renegade Destruction convincingly. Everything else is variation. Get these four into your hands and the rest writes itself.